BlitzKit
Tankopedia
Compare
Performance
Playlist
Mixer
Guess
Gallery
Session
Tier list
Embed
Tankopedia
Compare
Performance
Playlist
Mixer
Guess
Gallery
Session
Tier list
Embed
AC Wedge
107mm
Primary
0mm
71mm
Spaced
0mm
External
Edit
Reset
100mm
IV
Nation
Hybrid Nation
Class
Heavy
Tier
IV
Type
Tech tree
Purchase price
0
Sale price
0
Compare
Tier IV heavies
Tier IV heavies
All of tier IV
All of tier IV
All tanks
All tanks
Modules
Stock
Upgrade
IV
IV
4.5K
IV
IV
4K
IV
IV
IV
2.5K
IV
5K
V
10K
IV
4.5K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier IV heavies
Tier IV heavies
All of tier IV
All of tier IV
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
1152
4 / 5
Damage
25
5 / 5
Clipping potential
150
1 / 1
Module damage
40
4 / 5
Penetration
100
2 / 5
Shells
6
1 / 5
Reload
3.81
3 / 5
Intra-clip
3.00
1 / 1
0.00
0.00
Skip
Caliber
75
1 / 5
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
900
2 / 5
Shell range
720
1 / 5
Shell capacity
300
1 / 5
Aim time
1.16
2 / 5
Dispersion at 100m
Dispersion still
0.362
3 / 5
Moving
+
0.186
5 / 5
Hull traversing
+
0.186
5 / 5
Turret traversing
+
0.095
3 / 5
Shooting
+
1.860
1 / 5
Gun damaged
x
2.0
1 / 5
Gun flexibility
Depression
8.0
4 / 5
Elevation
20.0
1 / 5
Rear depression
7.0
1 / 3
Rear elevation
20.0
1 / 3
Max
20°
Min
-8°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
38
1 / 5
Backwards
14
1 / 5
Engine power
550
1 / 5
Weight
38.1
5 / 5
Terrain coefficients
Terrain coefficient hard
109
2 / 5
Medium
73
5 / 5
Soft
55
5 / 5
Raw terrain coefficients
Raw terrain coefficient hard
0.91
2 / 5
Medium
1.37
5 / 5
Soft
1.83
5 / 5
Power to weight ratio
Power to weight ratio hard
15.8
2 / 5
Medium
10.5
3 / 5
Soft
7.9
4 / 5
Turret traverse speed
32.8
4 / 5
Hull traverse speed
Hull traverse hard
53.2
3 / 5
Medium
35.5
3 / 5
Soft
26.6
3 / 5
Hard
Hard
Medium
Medium
Soft
Soft
Effective
86.1°/s
Hull
Turret
Survivability
Health
620
1 / 5
Fire chance
15
1 / 5
View range
255
1 / 5
255m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
18.60
2 / 5
Moving
7.73
2 / 5
Still
4.84
3 / 5
Moving
2.01
3 / 5
Caught on fire
5.45
2 / 5
Width
2.16
4 / 5
Height
3.27
5 / 5
Length
5.38
1 / 5
Volume
38.00
5 / 5
Crew training
Crew count
5
1 / 5
Commander
111
Gunner
122
Driver
122
Radioman
122
Loader
122
Review videos
AC Wedge
107mm
Primary
0mm
71mm
Spaced
0mm
External
Edit
Reset
100mm
IV
Nation
Hybrid Nation
Class
Heavy
Tier
IV
Type
Tech tree
Purchase price
0
Sale price
0
Compare
Tier IV heavies
Tier IV heavies
All of tier IV
All of tier IV
All tanks
All tanks
Modules
Stock
Upgrade
IV
IV
4.5K
IV
IV
4K
IV
IV
IV
2.5K
IV
5K
V
10K
IV
4.5K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier IV heavies
Tier IV heavies
All of tier IV
All of tier IV
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
1152
4 / 5
Damage
25
5 / 5
Clipping potential
150
1 / 1
Module damage
40
4 / 5
Penetration
100
2 / 5
Shells
6
1 / 5
Reload
3.81
3 / 5
Intra-clip
3.00
1 / 1
0.00
0.00
Skip
Caliber
75
1 / 5
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
900
2 / 5
Shell range
720
1 / 5
Shell capacity
300
1 / 5
Aim time
1.16
2 / 5
Dispersion at 100m
Dispersion still
0.362
3 / 5
Moving
+
0.186
5 / 5
Hull traversing
+
0.186
5 / 5
Turret traversing
+
0.095
3 / 5
Shooting
+
1.860
1 / 5
Gun damaged
x
2.0
1 / 5
Gun flexibility
Depression
8.0
4 / 5
Elevation
20.0
1 / 5
Rear depression
7.0
1 / 3
Rear elevation
20.0
1 / 3
Max
20°
Min
-8°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
38
1 / 5
Backwards
14
1 / 5
Engine power
550
1 / 5
Weight
38.1
5 / 5
Terrain coefficients
Terrain coefficient hard
109
2 / 5
Medium
73
5 / 5
Soft
55
5 / 5
Raw terrain coefficients
Raw terrain coefficient hard
0.91
2 / 5
Medium
1.37
5 / 5
Soft
1.83
5 / 5
Power to weight ratio
Power to weight ratio hard
15.8
2 / 5
Medium
10.5
3 / 5
Soft
7.9
4 / 5
Turret traverse speed
32.8
4 / 5
Hull traverse speed
Hull traverse hard
53.2
3 / 5
Medium
35.5
3 / 5
Soft
26.6
3 / 5
Hard
Hard
Medium
Medium
Soft
Soft
Effective
86.1°/s
Hull
Turret
Survivability
Health
620
1 / 5
Fire chance
15
1 / 5
View range
255
1 / 5
255m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
18.60
2 / 5
Moving
7.73
2 / 5
Still
4.84
3 / 5
Moving
2.01
3 / 5
Caught on fire
5.45
2 / 5
Width
2.16
4 / 5
Height
3.27
5 / 5
Length
5.38
1 / 5
Volume
38.00
5 / 5
Crew training
Crew count
5
1 / 5
Commander
111
Gunner
122
Driver
122
Radioman
122
Loader
122
Review videos