BlitzKit
Tankopedia
Compare
Performance
Playlist
Mixer
Guess
Gallery
Session
Tier list
Embed
Tankopedia
Compare
Performance
Playlist
Mixer
Guess
Gallery
Session
Tier list
Embed
Škoda P-JS
173mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
152mm
VI
Naród
Nacja Europejska
Klasa
Heavy
Poziom
VI
Rodzaj
Tech tree
Purchase price
900 000
Sale price
450 000
Research XP
24 500
Tech tree
35 910
1 392 200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1,2 tys.
III
14TP
700
6 tys.
IV
Lago
2,5 tys.
85 tys.
V
Strv m/42
8 tys.
400 tys.
VI
Škoda P-JS
25 tys.
900 tys.
VII
Vz. 44-1
62 tys.
1,5 mln
Compare against
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
VI
VI
7,4 tys.
VI
VI
6,3 tys.
VI
VI
8,4 tys.
VI
VI
7,6 tys.
VI
9,4 tys.
VII
62 tys.
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare against
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
DPM
1860
12 / 30
Uszkodzenia
200
21 / 30
Module damage
120
12 / 30
Penetration
152
17 / 30
Reload
6.45
9 / 30
0.00
0.00
Skip
Caliber
85
21 / 30
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
900
3 / 30
Shell range
720
1 / 30
Shell capacity
63
17 / 30
Aim time
2.13
17 / 30
Dispersion at 100m
Still
0.344
6 / 30
Moving
+
0.186
5 / 30
Hull traversing
+
0.186
4 / 30
Turret traversing
+
0.120
12 / 30
Shooting
+
3.720
4 / 30
Gun damaged
x
2.0
1 / 30
Gun flexibility
Depression
7.0
16 / 30
Elevation
20.0
3 / 30
Max
20°
Min
-7°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Forwards
41
6 / 30
Backwards
12
5 / 30
Engine power
594
22 / 30
Weight
41.5
6 / 30
Terrain coefficients
Hard
110
2 / 30
Medium
85
4 / 30
Soft
58
12 / 30
Raw terrain coefficients
Hard
0.91
2 / 30
Medium
1.18
4 / 30
Soft
1.72
12 / 30
Power to weight ratio
Hard
15.8
9 / 30
Medium
12.2
8 / 30
Soft
8.3
10 / 30
Turret traverse speed
27.9
12 / 30
Hull traverse speed
Hard
42.7
6 / 30
Medium
32.8
9 / 30
Soft
22.5
9 / 30
Hard
Hard
Medium
Medium
Soft
Soft
Effective
70.6°/s
Hull
Turret
Survivability
Health
1100
26 / 30
Fire chance
13
2 / 30
View range
257
22 / 30
257m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
13.02
20 / 30
Moving
5.46
23 / 30
Still
2.93
21 / 30
Moving
1.23
23 / 30
Caught on fire
4.71
6 / 30
Width
2.20
20 / 30
Height
2.84
10 / 30
Length
6.30
8 / 30
Volume
39.28
14 / 30
Crew training
Crew count
5
1 / 30
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Regeneracja pancerza
Irradiator
Odrodzenie
Udawanie martwego
Grawidzenie
Udawanie martwego
Review videos
Škoda P-JS
173mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
152mm
VI
Naród
Nacja Europejska
Klasa
Heavy
Poziom
VI
Rodzaj
Tech tree
Purchase price
900 000
Sale price
450 000
Research XP
24 500
Tech tree
35 910
1 392 200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1,2 tys.
III
14TP
700
6 tys.
IV
Lago
2,5 tys.
85 tys.
V
Strv m/42
8 tys.
400 tys.
VI
Škoda P-JS
25 tys.
900 tys.
VII
Vz. 44-1
62 tys.
1,5 mln
Compare against
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
VI
VI
7,4 tys.
VI
VI
6,3 tys.
VI
VI
8,4 tys.
VI
VI
7,6 tys.
VI
9,4 tys.
VII
62 tys.
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare against
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
DPM
1860
12 / 30
Uszkodzenia
200
21 / 30
Module damage
120
12 / 30
Penetration
152
17 / 30
Reload
6.45
9 / 30
0.00
0.00
Skip
Caliber
85
21 / 30
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
900
3 / 30
Shell range
720
1 / 30
Shell capacity
63
17 / 30
Aim time
2.13
17 / 30
Dispersion at 100m
Still
0.344
6 / 30
Moving
+
0.186
5 / 30
Hull traversing
+
0.186
4 / 30
Turret traversing
+
0.120
12 / 30
Shooting
+
3.720
4 / 30
Gun damaged
x
2.0
1 / 30
Gun flexibility
Depression
7.0
16 / 30
Elevation
20.0
3 / 30
Max
20°
Min
-7°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Forwards
41
6 / 30
Backwards
12
5 / 30
Engine power
594
22 / 30
Weight
41.5
6 / 30
Terrain coefficients
Hard
110
2 / 30
Medium
85
4 / 30
Soft
58
12 / 30
Raw terrain coefficients
Hard
0.91
2 / 30
Medium
1.18
4 / 30
Soft
1.72
12 / 30
Power to weight ratio
Hard
15.8
9 / 30
Medium
12.2
8 / 30
Soft
8.3
10 / 30
Turret traverse speed
27.9
12 / 30
Hull traverse speed
Hard
42.7
6 / 30
Medium
32.8
9 / 30
Soft
22.5
9 / 30
Hard
Hard
Medium
Medium
Soft
Soft
Effective
70.6°/s
Hull
Turret
Survivability
Health
1100
26 / 30
Fire chance
13
2 / 30
View range
257
22 / 30
257m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
13.02
20 / 30
Moving
5.46
23 / 30
Still
2.93
21 / 30
Moving
1.23
23 / 30
Caught on fire
4.71
6 / 30
Width
2.20
20 / 30
Height
2.84
10 / 30
Length
6.30
8 / 30
Volume
39.28
14 / 30
Crew training
Crew count
5
1 / 30
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Regeneracja pancerza
Irradiator
Odrodzenie
Udawanie martwego
Grawidzenie
Udawanie martwego
Review videos